关于此游戏
About a Boy tells the story of a boy in a future time when, following his destiny, he inevitably enters a dark future city where there is no human being in the sense of the word.
About a Boy 讲述了一个男孩在未来的故事,他追随自己的命运,不可避免地进入了一个黑暗的未来城市,那里没有这个词意义上的人类。
The game genre is puzzle point-and-click adventure that is narrated interactively with the characters and the gameplay cores, which generally include pathfinding, puzzles, and dialogues.
游戏类型是益智点击式冒险,与角色和游戏核心互动叙述,通常包括寻路、谜题和对话。
“About a Boy” immerses players in a narrative-driven journey set in a future city devoid of humanity as we know it. Through the eyes of Miro, a boy with the unique ability to perceive people based on their animal temperaments, players embark on a puzzle point-and-click adventure. This game blends a rich, interactive story with challenging puzzles and dialogues, inviting players to unravel the mysteries of a world where every character embodies different facets of society. Its unique premise and gameplay promise an engaging experience that delves deep into themes of destiny, identity, and the essence of human connections in a seemingly desolate future.
“About a Boy”让玩家沉浸在一场叙事驱动的旅程中,背景设定在我们所知道的没有人性的未来城市。通过米罗的眼睛,一个具有根据动物气质感知人的独特能力的男孩,玩家开始了一场益智点击式冒险。这款游戏将丰富的互动故事与具有挑战性的谜题和对话融为一体,邀请玩家揭开一个每个角色都体现了社会不同方面的世界的神秘面纱。其独特的前提和游戏玩法承诺提供引人入胜的体验,深入探讨命运、身份和看似荒凉的未来中人际关系的本质等主题。
Each of the game characters represents a group of people in the community. “Miro”, the main character of the game, inherits a visual feature that can see humans based on their animal temperament.
每个游戏角色都代表社区中的一群人。游戏的主角“Miro”继承了可以根据动物气质看到人类的视觉特征。